An incident occurs in which 108 youkai escape from a forest that contains an evil youkai called a youkai. Meanwhile, the twin brothers of Osoreyama Hyakutaro and Kototaro, who are called Yurei kid, have transferred to Sagamigawara Junior High School where a mysterious incident was happening in order to get rid of the youkai who escaped!
The title character, Maruko, is a nine-year-old third-grade student. She is lazy, disorganized and usually late for school, in strong contrast with her neat and tidy older sister who must share her room with her. Maruko, like many kids, tries to avoid homework and chores, takes advantage of her doting grandfather and squabbles with her sister. Nevertheless, she is a well-meaning child who tries to do good.
In 2018 a young boy named 21 Emon dreams of becoming a space pilot and exploring space in general. He is the heir to a long line of hotel owners, which dates back to the founder of during the Tokugawa shogunate. Since the Earth has become a planet visited by tourists from all over the space, 21 Emon has to help out his family's business or they'll go bankrupt.
Inazuma Eleven Ares will be set in a parallel world, taking place after the events of the first game, and develop the story from the perspectives of three protagonists—Ryouhei Haizaki, Asuto Inamori, and Yuuma Nosaka. The story revolves around a group of boys living on an island who love to play soccer. Their soccer club is suddenly abolished, and the only way they can regain it is to win the Football Frontier. Protagonist Asuto Inamori and company leave the island for Tokyo to attend Raimon Junior High School and take on the Football Frontier. But their first match is against the number one-ranked Seishou Gakuen. (Source: Gematsu)
Musashi lives with his father. His mother left them three years ago, but Musashi believes she will come back to them. One day they move from Tokyo to a village in the countryside. Musashi hates living in the countryside and asks his father to take him back to Tokyo. He wonders if his mother will be able to find him in their new home. Soon after moving to the countryside, Musashi happens to see a man fishing for bass with a decoy fish. Musashi is fascinated by lure fishing. He learns a lot from the man, and discovers that his mother's father was a grand champion of bass fishing. Musashi feels that fishing could lead him to his missing mother. He shows a marvelous talent for lure fishing and takes trips with his friends he first meet, Mio and Suguru to many places around the world in search of various incredible fish. Through fishing, Musashi comes to enjoy living amongst nature.
While walking around town one day, 5th grader Amano Keita notices a bizarre capsule toy machine in the woods and decides to buy a toy. But when he opens the capsule he receives, a ghostly creature named Whisper materializes. Impressed that Keita neither ran away nor bombarded him with questions, he decides to give Keita the Youkai Watch. The watch is a device that allows the wearer to see youkai, which are fantastical creatures, each type possessing different kinds of magical abilities, and which are normally invisible to humans. The Youkai Watch also allows the wearer to summon any youkai he has befriended, enabling the wearer to make use of the youkai's powers. Using it, Keita and Whisper encounter many mischievous youkai around town, resolving the trouble they're causing and befriending many at the same time. (Source: MU)
Raimon Middle School's soccer club captain, Endou Mamoru is in a pinch—his club is about to be destroyed! Literally! To avert the wrecking ball and disbanding of the club, his team must win against the toughest soccer team in the area—Teikoku. Will Endou and his team meet a crushing defeat or will a mysterious transfer student with a fiery kick save them from disaster?! (Source: MU)
The world of Croket! is one inhabited by both humans and exotic creatures such as anthropomorphic animals and where individuals called Bankers travel around the world to collect magical coins called Kinkas with their Kinka Banks. Kinkas are said to activate the appearance of the Bank Wizard, who will grant the wish of any Banker who collects enough Kinkas. The story mainly revolves around Croket, a young and scrappy Banker with incredible strength whose wish is to revive his father, a legendary Banker named Burger, who was said to be defeated by a villain Croket knows as the "Black Gown Man."
The protagonist of this story, Aichi Sendou, is a timid boy in his third year of middle school. He had been living his life looking backward rather than forward, trying not to stand out. However, he had one thing that kept him going—the "Blaster Blade," a card from a card game that was given to him when he was little. That card is the reason why he begins to engage in Card Fights, something that changes his life drastically. The name of the card game is "Vanguard." The game takes place at a different planet called "Cray," and due to a never-before-seen play system, it becomes popular throughout the world. (Source: Wikipedia)